Tuesday, November 20, 2018
Monday, November 19, 2018
Modeled a Cup and Towel
I added a passive collider to the chair and turned the towel into an nCloth so that it can drop onto the chair creating the effect you see above. The towel won't stay in its intended position when I export it as an fbx, but I am working on figuring out how to keep the towel in place.
Sunday, November 18, 2018
Remodeling the Jumbo-Tron
My team mate Dylan was originally working on the Jumbo-Tron model, but it was unfinished and needed a redo. So, I finished the model myself, and it is ready to be textured and rendered for the game project.
Wednesday, November 14, 2018
Working On Scaffolding
I am working on the ceiling scaffolding for the game like how it is in most basketball arenas. I have a reference above showing how it works put together. I'm not going to put in a lot of detail into the scaffolding because most likely wont even know it's there.
Thursday, November 8, 2018
Redo of the Flag and Animation
I finished the art of the flag in Photoshop, and the flag I had before did not have a UV map that I could put textures on, so I discarded it and created a new one, and this time with a UV map. The animation was simple to put in again, and I adjusted the wind speed to almost zero, and altered the gravity to make it have a little less weight.
Saturday, November 3, 2018
Thursday, November 1, 2018
Finished The Low Poly Of The Light Fixture
It has been a bit since I worked on this, but the low poly of the light fixture is ready to be turned into a high poly object and textured.
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I am working on the ceiling scaffolding for the game like how it is in most basketball arenas. I have a reference above showing ...